- Help wanted thread at the IndieGamer forums: Only paid positions, with requests covering a wide array of profiles, such as translation services, art, concept art, coding, testing, music, etc. Fulltime USA and Canada positions are advertised here also.
- Rent a coder: It has many categories and works under a bidding system. As the name implies, it's mainly for coders.
- Developia's Jobbörse: Not all the positions are paid, but you can filter those out using a list-box. Suitable for 2d/3d artists, coders and musicians. Fulltime positions for Germany and Austria are also often advertised here.
- Jobs thread at the Game Studio forums. Most positions are unpaid, but worth checking for artists or musicians looking for experience.
Now, some advice:
- Don't sell yourself too cheap. By doing so, you risk not being taken seriously, as well as spoiling the business of other freelancers. If you want to earn some experience, I would recommend to apply for unpaid positions first.
- Make sure the contractor can be trusted. Google him, check his projects, and have a look at his forum posts to get an idea of what kind of person he(or she) is.
- Beware of industry-outsiders contractors. It is not uncommon to find jobs posted by businessmen who don't have a clue about videogames, yet they have a *great* game concept and are willing to pay for it. Working with these people is problematic for several reasons:
1) They will usually fail to communicate what they want effectively.
2) They will change requirements on a daily basis.
3) They don't understand the process behind developing a game, so they will fail to set an acceptable budget and schedule.
- If you are an artist, always have your portfolio ready! Contractors hate applicants who say "-This is my online portfolio, but work there is old :P. Give me some days to update it plz ;)". I read things like this every month.
Finally, do you readers know of other sites offering freelance positions in the industry? Please comment!